Join the same server
- One person launches Strike: Warfare from the official experience page.
- The other opens that friend's profile and chooses Join.
- Servers hold 30 players. If the server is full, wait or pick another public instance together.
- The public universe record has VIP server creation turned off. A private-server link is not an available option on that record.
Get the same color
Joining a friend does not lock your team. The auto balance can place you on red while your friend is on blue. Check the team indicator as soon as you spawn at base. If you are split, both players leave and join a different server. A manual team-switch button is not described once the side is assigned.
Each side holds up to 15 players, so a large group still needs open slots on that color.
What to do once you are together
- Crew a light vehicle or a tank: one drives, one guns.
- Pick one letter and retake it after a wipe instead of scattering across A, B, and C.
- Use a free base helicopter to drop the squad on high ground, then get out before rifle fire deletes the aircraft.
- Regroup at your own base. The enemy base is not a shared spawn.
Voice chat is listed as not supported on the public experience card, so use your own voice chat outside the game if you need callouts. Camera is also listed as not supported.
For developer news, open the social link on the official experience page or the Pickleton Productions group at community id 564945408. Reposted Discord invites are not treated as confirmed here.
