Where is the Strike: Warfare roster?
Players on this wiki means the published roster: kits, pets, or units from the attached reference. The complete roster table is the wall. Featured rows below are the ones with their own pages.
Equipment
EquipmentAK-47Standard Cash assault rifle used in infantry fights and after vehicle kills.EquipmentGolden AK-47299 Robux AK-47 variant. Gameplay differences are not in the catalog text.EquipmentGalilAssault rifle bought with Cash or unlocked at 30 kills.EquipmentHK433Spawn-shop assault rifle named in match writeups, missing from shorter gun lists.EquipmentShotgunClose-range Cash shotgun reported to one-shot at point-blank distance.EquipmentM249Armory light machine gun with no published cost or damage.EquipmentGlockEarly Cash pistol used as a backup sidearm.EquipmentMP7Close backup seen with snipers. Unlock method is unpublished.EquipmentAWPCash and prize-spin sniper, separate from the Intervention pass.EquipmentIntervention999 Robux sniper used from elevated ground.EquipmentGrenade Launcher999 Robux explosive weapon with no published blast stats.EquipmentRPGWall rocket for vehicles. Limited ammo, and crews often survive the wreck.
Entities
EntitiesAbrams M11,199 Robux heavy tank. Not required to play armor, because other tanks spawn with Cash.EntitiesApache1,499 Robux attack helicopter, separate from the free base helicopters.EntitiesBase helicopterFree transport helicopter on the team pad.EntitiesRecon helicopterSpotter helicopter seen in footage, with no published price.EntitiesJeepLight Cash vehicle named in the spawn list.EntitiesHumveeCrewable light armor. Buggy may be the same class of vehicle under another name.EntitiesNovaFaster, less durable vehicle seen in footage. Nova Heli may be related.EntitiesSuper Half-Track TankFootage-only armored vehicle with no published stats.EntitiesPlaneAircraft named in the lobby spawn list, without published flight stats.
Money
Map & Routes
Map & RoutesOpening pushMove with a squad to the nearest unheld letter.Map & RoutesMid-round rotationLeave a quiet point and reinforce the letter that is being taken.Map & RoutesLate holdStack on the sectors your team can keep.Map & RoutesLettered sectorsA, B, and C are the usual points. D appears in some footage.
